Portfolio – Inanis and Horo
The game
This is my Master’s thesis project in video game programming from U-tad, the game was developed by eleven students, three programmers, four designers and four 2D / 3D artists.
Inanis and Horo is a puzzle adventure game, the player has to find and rescue his brother, who has been kidnapped by the void.
Visit the official web site www.inanisandhoro.com for more information and updates.
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To develop this videogame we use this technologies:
- 100%
C++
- 100%
Visual Studio
- 100%
Project Anarchy
My participation in this project like Programmer was around this values:
- 100%
GUI with Scaleform and AS3
- 100%
Lua Scripting GUI comunication
- 30%
Lua Scripting Logic/Gameplay Props
Download the game
You can download and install the game like an Android Developer by this link:
The Prototype
We also made a prototype for our game, we use the next technologies:
- 100%
Unity3D
- 100%
Programmed with C#
- 100%
Art with 3D Studio Max
Download the prototype
You can download and install the prototype like an Android Developer by this link:
The map generator
The logic of this game is based on tiles, for create logical maps I also developed this tool for designers, is a map generator, when the map is ready you can download a json file:
Map Generator Technologies
The technologies I have used are:
- 100%
HTML5 - CSS3
- 100%
PHP
- 100%
jQuery